fix: prevent accidental signatures (#1515)
 
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@@ -39,9 +39,9 @@ test('[DOCUMENT_AUTH]: should allow signing when no auth setup', async ({ page }
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const canvas = page.locator('canvas').first();
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const box = await canvas.boundingBox();
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if (box) {
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await page.mouse.move(box.x + box.width / 2, box.y + box.height / 2);
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await page.mouse.move(box.x + 40, box.y + 40);
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await page.mouse.down();
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await page.mouse.move(box.x + box.width / 4, box.y + box.height / 4);
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await page.mouse.move(box.x + box.width - 2, box.y + box.height - 2);
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await page.mouse.up();
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}
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@@ -96,9 +96,9 @@ test('[DOCUMENT_AUTH]: should allow signing with valid global auth', async ({ pa
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const canvas = page.locator('canvas').first();
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const box = await canvas.boundingBox();
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if (box) {
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await page.mouse.move(box.x + box.width / 2, box.y + box.height / 2);
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await page.mouse.move(box.x + 40, box.y + 40);
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await page.mouse.down();
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await page.mouse.move(box.x + box.width / 4, box.y + box.height / 4);
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await page.mouse.move(box.x + box.width - 2, box.y + box.height - 2);
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await page.mouse.up();
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}
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@@ -265,9 +265,9 @@ test('[DOCUMENT_AUTH]: should allow field signing when required for recipient au
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const canvas = page.locator('canvas').first();
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const box = await canvas.boundingBox();
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if (box) {
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await page.mouse.move(box.x + box.width / 2, box.y + box.height / 2);
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await page.mouse.move(box.x + 40, box.y + 40);
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await page.mouse.down();
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await page.mouse.move(box.x + box.width / 4, box.y + box.height / 4);
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await page.mouse.move(box.x + box.width - 2, box.y + box.height - 2);
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await page.mouse.up();
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}
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@@ -376,9 +376,9 @@ test('[DOCUMENT_AUTH]: should allow field signing when required for recipient an
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const canvas = page.locator('canvas').first();
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const box = await canvas.boundingBox();
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if (box) {
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await page.mouse.move(box.x + box.width / 2, box.y + box.height / 2);
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await page.mouse.move(box.x + 40, box.y + 40);
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await page.mouse.down();
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await page.mouse.move(box.x + box.width / 4, box.y + box.height / 4);
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await page.mouse.move(box.x + box.width - 2, box.y + box.height - 2);
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await page.mouse.up();
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}
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