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Files
bot/apps/builder/services/graph.ts
2022-04-08 14:30:46 -05:00

308 lines
8.4 KiB
TypeScript

import { Edge, IdMap } from 'models'
import { AnchorsPositionProps } from 'components/shared/Graph/Edges/Edge'
import {
stubLength,
blockWidth,
blockAnchorsOffset,
Endpoint,
Coordinates,
} from 'contexts/GraphContext'
import { roundCorners } from 'svg-round-corners'
const roundSize = 20
export const computeDropOffPath = (
sourcePosition: Coordinates,
sourceTop: number
) => {
const sourceCoord = computeSourceCoordinates(sourcePosition, sourceTop)
const segments = computeTwoSegments(sourceCoord, {
x: sourceCoord.x + 20,
y: sourceCoord.y + 80,
})
return roundCorners(
`M${sourceCoord.x},${sourceCoord.y} ${segments}`,
roundSize
).path
}
export const computeSourceCoordinates = (
sourcePosition: Coordinates,
sourceTop: number
) => ({
x: sourcePosition.x + blockWidth,
y: sourceTop,
})
const getSegments = ({
sourcePosition,
targetPosition,
sourceType,
totalSegments,
}: AnchorsPositionProps) => {
switch (totalSegments) {
case 2:
return computeTwoSegments(sourcePosition, targetPosition)
case 3:
return computeThreeSegments(sourcePosition, targetPosition, sourceType)
case 4:
return computeFourSegments(sourcePosition, targetPosition, sourceType)
default:
return computeFiveSegments(sourcePosition, targetPosition, sourceType)
}
}
const computeTwoSegments = (
sourcePosition: Coordinates,
targetPosition: Coordinates
) => {
const segments = []
segments.push(`L${targetPosition.x},${sourcePosition.y}`)
segments.push(`L${targetPosition.x},${targetPosition.y}`)
return segments.join(' ')
}
const computeThreeSegments = (
sourcePosition: Coordinates,
targetPosition: Coordinates,
sourceType: 'right' | 'left'
) => {
const segments = []
const firstSegmentX =
sourceType === 'right'
? sourcePosition.x + (targetPosition.x - sourcePosition.x) / 2
: sourcePosition.x - (sourcePosition.x - targetPosition.x) / 2
segments.push(`L${firstSegmentX},${sourcePosition.y}`)
segments.push(`L${firstSegmentX},${targetPosition.y}`)
segments.push(`L${targetPosition.x},${targetPosition.y}`)
return segments.join(' ')
}
const computeFourSegments = (
sourcePosition: Coordinates,
targetPosition: Coordinates,
sourceType: 'right' | 'left'
) => {
const segments = []
const firstSegmentX =
sourcePosition.x + (sourceType === 'right' ? stubLength : -stubLength)
segments.push(`L${firstSegmentX},${sourcePosition.y}`)
const secondSegmentY =
sourcePosition.y + (targetPosition.y - sourcePosition.y) / 2
segments.push(`L${firstSegmentX},${secondSegmentY}`)
segments.push(`L${targetPosition.x},${secondSegmentY}`)
segments.push(`L${targetPosition.x},${targetPosition.y}`)
return segments.join(' ')
}
const computeFiveSegments = (
sourcePosition: Coordinates,
targetPosition: Coordinates,
sourceType: 'right' | 'left'
) => {
const segments = []
const firstSegmentX =
sourcePosition.x + (sourceType === 'right' ? stubLength : -stubLength)
segments.push(`L${firstSegmentX},${sourcePosition.y}`)
const firstSegmentY =
sourcePosition.y + (targetPosition.y - sourcePosition.y) / 2
segments.push(
`L${
sourcePosition.x + (sourceType === 'right' ? stubLength : -stubLength)
},${firstSegmentY}`
)
const secondSegmentX =
targetPosition.x - (sourceType === 'right' ? stubLength : -stubLength)
segments.push(`L${secondSegmentX},${firstSegmentY}`)
segments.push(`L${secondSegmentX},${targetPosition.y}`)
segments.push(`L${targetPosition.x},${targetPosition.y}`)
return segments.join(' ')
}
type GetAnchorsPositionParams = {
sourceBlockCoordinates: Coordinates
targetBlockCoordinates: Coordinates
sourceTop: number
targetTop?: number
graphScale: number
}
export const getAnchorsPosition = ({
sourceBlockCoordinates,
targetBlockCoordinates,
sourceTop,
targetTop,
}: GetAnchorsPositionParams): AnchorsPositionProps => {
const sourcePosition = computeSourceCoordinates(
sourceBlockCoordinates,
sourceTop
)
let sourceType: 'right' | 'left' = 'right'
if (sourceBlockCoordinates.x > targetBlockCoordinates.x) {
sourcePosition.x = sourceBlockCoordinates.x
sourceType = 'left'
}
const { targetPosition, totalSegments } = computeBlockTargetPosition(
sourceBlockCoordinates,
targetBlockCoordinates,
sourcePosition.y,
targetTop
)
return { sourcePosition, targetPosition, sourceType, totalSegments }
}
const computeBlockTargetPosition = (
sourceBlockPosition: Coordinates,
targetBlockPosition: Coordinates,
sourceOffsetY: number,
targetOffsetY?: number
): { targetPosition: Coordinates; totalSegments: number } => {
const isTargetBlockBelow =
targetBlockPosition.y > sourceOffsetY &&
targetBlockPosition.x < sourceBlockPosition.x + blockWidth + stubLength &&
targetBlockPosition.x > sourceBlockPosition.x - blockWidth - stubLength
const isTargetBlockToTheRight = targetBlockPosition.x < sourceBlockPosition.x
const isTargettingBlock = !targetOffsetY
if (isTargetBlockBelow && isTargettingBlock) {
const isExterior =
targetBlockPosition.x <
sourceBlockPosition.x - blockWidth / 2 - stubLength ||
targetBlockPosition.x >
sourceBlockPosition.x + blockWidth / 2 + stubLength
const targetPosition = parseBlockAnchorPosition(targetBlockPosition, 'top')
return { totalSegments: isExterior ? 2 : 4, targetPosition }
} else {
const isExterior =
targetBlockPosition.x < sourceBlockPosition.x - blockWidth ||
targetBlockPosition.x > sourceBlockPosition.x + blockWidth
const targetPosition = parseBlockAnchorPosition(
targetBlockPosition,
isTargetBlockToTheRight ? 'right' : 'left',
targetOffsetY
)
return { totalSegments: isExterior ? 3 : 5, targetPosition }
}
}
const parseBlockAnchorPosition = (
blockPosition: Coordinates,
anchor: 'left' | 'top' | 'right',
targetOffsetY?: number
): Coordinates => {
switch (anchor) {
case 'left':
return {
x: blockPosition.x + blockAnchorsOffset.left.x,
y: targetOffsetY ?? blockPosition.y + blockAnchorsOffset.left.y,
}
case 'top':
return {
x: blockPosition.x + blockAnchorsOffset.top.x,
y: blockPosition.y + blockAnchorsOffset.top.y,
}
case 'right':
return {
x: blockPosition.x + blockAnchorsOffset.right.x,
y: targetOffsetY ?? blockPosition.y + blockAnchorsOffset.right.y,
}
}
}
export const computeEdgePath = ({
sourcePosition,
targetPosition,
sourceType,
totalSegments,
}: AnchorsPositionProps) => {
const segments = getSegments({
sourcePosition,
targetPosition,
sourceType,
totalSegments,
})
return roundCorners(
`M${sourcePosition.x},${sourcePosition.y} ${segments}`,
roundSize
).path
}
export const computeConnectingEdgePath = ({
sourceBlockCoordinates,
targetBlockCoordinates,
sourceTop,
targetTop,
graphScale,
}: GetAnchorsPositionParams) => {
const anchorsPosition = getAnchorsPosition({
sourceBlockCoordinates,
targetBlockCoordinates,
sourceTop,
targetTop,
graphScale,
})
return computeEdgePath(anchorsPosition)
}
export const computeEdgePathToMouse = ({
sourceBlockCoordinates,
mousePosition,
sourceTop,
}: {
sourceBlockCoordinates: Coordinates
mousePosition: Coordinates
sourceTop: number
}): string => {
const sourcePosition = {
x:
mousePosition.x - sourceBlockCoordinates.x > blockWidth / 2
? sourceBlockCoordinates.x + blockWidth
: sourceBlockCoordinates.x,
y: sourceTop,
}
const sourceType =
mousePosition.x - sourceBlockCoordinates.x > blockWidth / 2
? 'right'
: 'left'
const segments = computeThreeSegments(
sourcePosition,
mousePosition,
sourceType
)
return roundCorners(
`M${sourcePosition.x},${sourcePosition.y} ${segments}`,
roundSize
).path
}
export const getEndpointTopOffset = ({
endpoints,
graphOffsetY,
endpointId,
graphScale,
}: {
endpoints: IdMap<Endpoint>
graphOffsetY: number
endpointId?: string
graphScale: number
}): number | undefined => {
if (!endpointId) return
const endpointRef = endpoints[endpointId]?.ref
if (!endpointRef?.current) return
const endpointHeight = 28 * graphScale
return (
(endpointRef.current.getBoundingClientRect().y +
endpointHeight / 2 -
graphOffsetY) /
graphScale
)
}
export const getSourceEndpointId = (edge?: Edge) =>
edge?.from.itemId ?? edge?.from.stepId